This thesis is based on perspective view of an oversea Japanese student, studying female character design and motion effects of Japanese animation (also known as “anime”) in order to apply on my own animation production. I hope that the female protagonist in this project is unique and full with potential. Some mutual characteristics were discovered in “anime” that female character fights in an agile, dynamic fighting style instead of brutal force. It is generally known that male behaves rationally while female behaves emotionally but in “anime”, male character’s body changes form physically due to strong emotions such as anger. However, female character’s reaction is basically focused on very detailed facial expression such as eyebrow movement. This is because our audience expected women to be more dignified rather than turning muscular or morphing into a monster. These considerations were mentioned hopefully to meet expectations in creating a unique and attractive female character animation.
- Video&Audio
- Media Design