This thesis is divided into four chapters: introduction, creation discussion, production process and final conclusion.
In the first chapter, the introductory chapter will describe my own learning process of animation, and briefly discuss the origin and history of animation. The second chapter will explain the creation of 《Time Machine》, from the idea to the finalization of the story and the script. The third chapter is about the production process of animation, and the fourth chapter summarizes the research experience of creating《Time Machine》, the insights and self-reflection gained through the creation of animation, and finally the future outlook.