Meng point aestheticsMeng character creation and analysis
Everyone in the world has their favorites that they wish to own. One of the easiest ways is drawing, which is the first stage converting what their favorite imaginations to realities. Things under paper note are not forgotten because of memory loss, furthermore, also because of the accumulation of creation, communication with others, and intertwined to produce additional results.
The content of this research is based on the experience and common sense that the author had obtained from watching video games and comics. Using all the things which is contacted before, slowly stack layers of the works and increase multiple branches to diversify the creation.
The author's creation will be based on character shaping to draw contemporary prevalent arts, but not sticking to the past materials. Through discussing current trends and reviewing the classics and dead words of popularism, the creation can be expressed in the form of digital paintings by personal preferences and bursts to shows the feeling of "moe".