Exploring the expressive forms of hypercomics:A case study of "Sphinx"
In the era of new media, the universal and convenient access to internet has fostered the carrier media of comics turn into an interactive interface from static printed papers. Digital comics integrated with hyperlinks, multimedia, and interactivity have become a new form of artistic expression and a new media of visual narrative. However, there are very few successful interactive visual narrative projects and related researches due to the expensive cost of content development. For the abundant possibility of expressive form of new narrative media, more attention should be focused on “hypercomics" research issue.
Via creating a hypercomics plot story “Sphinx"and gathering data through techniques of reflection on process of Sphinx, observation of msn records, interviews, KJ method, and quantified questionnaires, this thesis aimed to approach the issue of possible artistic expressive form of hypercomics and factors to the readers reading experience. A set of suggestions are offered for the future artists' reference.